If your at that stage right now where your deciding what engine you use can be very tricky. If your reading this you should have already come to the conclusion that a 2D game is the kind of games you want to build. Now it doesn’t matter if you’ve developed game’s in the past or even a pro just looking for something new. Construct 2 and Unity 5 are highly popular game engine’s that offer something in common. They both boast an easy to use interface in attempts to make game development more accessible.While at the same time offering you a lot of control.It’s contributed to the success of these engines.
If your not shy to programming or even a professional with another language. You might argue that building from the ground up is extremely fun and satisfying. Which if you enjoy that, you might prefer a library rather then and engine like these which take a lot of the work out of game development. Though you should also keep in mind, these engines are very popular because of the success rate of the amount of games produced with them. Keep that in mind.
Yes – You have full control over your scripting in a choice of multiple languages.
Easy To Use Interface
Yes – The GUI can look confusing when you don’t know how to use it. Though in reality it’s as simple as it can be. While giving you plenty of control.
Yes – You can construct different scene’s for your game.
Yes – You can use different layers on your scene’s.
Yes – Yes plenty of options on your objects and even the ability to add more options to each object.
Unity 5 gives you a lot of power under the hood and even though boasting high accessibility, it give’s you unlimited control.
No… and Yes – Construct 2 uses an events system. It’s actually the basis of scripting in an easier to learn format without typing.
Easy To Use Interface
Yes – The GUI is as simple as Unity’s or even a tad bit more simple.
Yes – Construct 2 supports scenes as layouts.
Yes – You can easily use different layers on your scene’s.
Yes – Their is plenty of options including additional properties that can be set per object.
Construct 2 is a fantastic 2D engine. It’s extremely fast to use and quicker to pick up then Unity is. Though for a traditional programmer, the visual event system can sometimes be longer, more tedious hard work in the long run.